To get the money needed to reach this level of apartment, try playing under the easy difficult setting. To do this, do not buy medicine for them and live without heat.Ī Class 5 apartment may become available at the end of Day 22 if you have already moved to a Class 6 apartment. You can also intentionally kill all your family members except for one to make this easier. Do not escape alone or without your entire family. The maximum amount needed is six passports and 150 credits if the niece was adopted on Day 21 and everyone else is still alive. At the end of Days 29, 30 and 31, you will need the required number of passports and 25 credits per family member ready. Start by illegally confiscating passports from Obristanian citizens and have one for each of your family members. You must escape to Obristan with all living family members. They will make you their agent and move your family to a better apartment. EZIC attackers will destroy the border wall and EZIC will take over. An EZIC messenger will arrive on Day 31 and tell the inspector to hold his fire. She will give you the pin.īy Day 31, you must have completed at least four out of five EZIC tasks given throughout the game. Then, approve her passport and give it back. Inspect the invalid date, and point out that her entry permit is invalid. On Day four, a woman from Impor will appear and say that she is visiting her son. You will then earn the achievement and view ending 20, which will give you the unlock code for Endless mode. The day after you will take part in the audit, and its results may only show minor infractions. Then, on Day 31, neutralize both EZIC attackers and do not escape to Obristan afterwards. The EZIC events that counts as tasks are as follows.Īllowing Mikhail Saratov to enter on Day 11.Īllowing Stepheni Graire to enter on Day 14.Īllowing Marie Escalli to enter on Day 17.Ĭonfiscating Kordon Kallo's passport, letting him in, and giving his passport to an EZIC agent on Day 27. Easy "Member of the Order" achievement.ĭo not complete any EZIC tasks given.Easy "Glory to Arstotzka" achievement.If you have any suggestions please feel free to voice them.ĥ. Regarding spoilers, please tag the comments for the benefit of the people who haven't played the game unless it's something that has happened in any updates. There's no real time format for video updates, I intend to upload them as soon as I can. I'm also hoping to compile a video of the other eighteen endings and the other unfortunate incidents. I intend to do a full play-through of each path as a loyal citizen and well, you'll see how the alternate events unfold. There really isn't a 'perfect' ending, but there are two story paths which you can see through to completion. In total there's twenty endings as well as several further incidents which can cut the game short. There's a lot more worse things you could spend on. In my opinion though it's a very enjoyable game with a lot of replay value. I've seen it on sale once so far on Steam, so if you're on the fence about the game then that might swing it for you in the future. In the UK it's normally priced at £6.99 and I believe in the USA it's $9.99. You can also purchase the game through their official website. Papers, Please is available via Steam and gog.com. But even then I love the graphics style of this game, it adds even more to the dystopian atmosphere. This is one game where it's definitely more about the gameplay than the graphics. Each day you need to raise enough money through ever changing rules as well as having certain choices pretty much thrust upon yourself. The game starts off as much as a mundane job as ever, but as each day goes on it becomes a lot more about stamping passports. The story is pretty engaging, depending on the actions you choose depends on how the story unfolds. Kinda, but there's definitely a lot more too it than checking people's passports every day. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested."Įdit: Many thanks to Moog for posting this interview with Lucas Pope, the creator of this game: Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. "The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. I understand there's a three month rule but the developer kindly granted me permission via email:
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